The Source Code for the book Learn Lua for iOS Game Development
The Source Code for the book Learn Lua for iOS Game Development
Authors: Jayant Varma
Medium Available : Print and eBook
Book details at the Apress site http://www.apress.com/9781430246626
You can also buy the book from Amazon http://www.amazon.com/exec/obidos/ASIN/1430246626
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.
Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea.
You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.
Beginning iOS developers who find Objective-C difficult but HTML5-based tools too limiting; more advanced iOS developers who want to integrate and open their apps to extension via Lua scripting.
Introduction to Lua
System Libraries
File IO
Math
Strings
Threading
Tips and Tricks
CoronaSDK
Gideros Studio
MoaiSDK
Löve
Codea
Libraries
3rd Party Apps
Links to source code