More iPhone Development with Swift - Source code for the book
View the Project on GitHub JayantVarma/more-iPhone-Development-with-Swift
More iPhone Development with Swift - Source code for the book
Authors: Dave Mark, Jayant Varma, Jeff LaMarche, Alex Horovitz, Kevin Kim
Medium Available : Print and eBook
Book details at the Apress site http://www.apress.com/9781484204498
You can also buy the book from Amazon http://www.amazon.com/More-iPhone-Development-Swift-Exploring/dp/1484204492/
Interested in iPhone and iPad apps development? Want to learn more? Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, we have the perfect Swift-flavored book for you.
The update to the bestselling More iPhone Development by Dave Mark and Jeff LaMarche, More iPhone Development with Swift digs deeper into the new Apple Swift programming language and iOS 8 SDK, explaining complex concepts and techniques in the same friendly, easy-to-follow style you’ve come to expect.
More iPhone Development with Swift covers topics like Swift, Core Data, peer-to-peer networking using Multipeer Connectivity, working with data from the web, MapKit, in-application e-mail, Camera Live-Previews integration, Barcode scanning and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. You’ll journey through coverage of concurrent programming and some advanced techniques for debugging your applications.
This book is a continuation of Beginning iPhone Development with Swift. So, this book is for readers of the Beginning book or for those who have some experience with Swift and the iOS SDK already.
Chapter 1: Here We Go Round Again
Chapter 2: Core Data, What, Why and How
Chapter 3: A Super Start
Chapter 4: The Devil in the Detail View
Chapter 6: Custom Managed Objects
Chapter 7: Relationships, Fetched Properties, and Expressions
Chapter 8: Behind Every iCloud
Chapter 9: Peer-to-Peer Over Bluetooth Using Multipeer Connectivity
Chapter 10: MapKit
Chapter 11: Messaging: Mail, Social, and iMessage
Chapter 12: Media Library Access and Playback
Chapter 13: Lights, Camera and Action
Chapter 14: Interface Builder and Storyboards
Chapter 15: Unit Testing, Debugging, and Instruments
Chapter 16: The Road Goes Ever On